Location Details/Scouting PP#7
I've been working on my storyboards for a while, and one thing I need to figure out is the location I plan to film this project. This project will have, I believe, 3 locations in total. First is David's house, which will open up the film. David's house can be seen in Nat 20, and it was the basement where we were playing Dungeons and Dragons.
This is the basement, however, I plan on shooting in other parts of his house (with his permission of course) such as the living room and his bedroom.
So that is one of three of the locations I plan on filming at. The next one is Heron Park, which is simply a giant field. I chose this park in particular for two reasons. One, it's fairly empty. Literally and figuratively. There's really nothing there as it's just a huge field, and also people tend to not visit the park too often, meaning it'll be empty without other individuals when we film. The second reason plays well with the first reason. Since it's so empty, it looks like a pre-generated, flat world that would be found within a video game.
This is the park at an atrial view courtesy of my city website. You can see that it's pretty big and empty, which is what I'd like.
I pulled this photo from the internet, and I think it captures what I'm trying to say. The photo above is a simple asset found in a video game engine, and I feel like the field I have above matches the idea that the main character spawns inside a pre-generated asset.
Again looking at my film intro, I think filming adjacent to this spot would work. There tend to be some trees and foliage that would add some natural aspects to the fight, while still allowing my actors to fight.
But yeah, those are some of the locations you'll see being used within the film!
Links:
https://www.westonfl.org/Home/Components/FacilityDirectory/FacilityDirectory/18/239
https://www.youtube.com/watch?v=WJ7PC_Vb7iw&t
-Noa
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