AS--->A LEVEL+ NEW PROJECT IDEA: PP#1

     Hello everyone!  I'm back using this Blogger, hopefully not for the last time, but I'm back for a very good reason: Portfolio Project!  As you might've been able to guess, I'm in A level, which can be seen via my documentary critical reflection, which you can find here, along with the documentary itself here.  

    But yeah, A level!  It's honestly been a nice transition from last year because I feel like it's simply an extension of last year, a DLC if you will.  We're taking the core concepts of last year, like essay writing about cool stuff, media producing, and editing, and amping it up a lot more this year.  For example, at the beginning of the year, we had to make an Idneity Brand project, in which we convey our identity within a video along with a presentation.  We only had a short amount of time to do so, and I managed to show off my personality with this presentation that you can find here.  Fair warning, it is a little explicit, but not really.  Just think of it as matching my identity, which was the point of the project!  Fast forward a couple essays regarding media regulation, representation, and postmodernism, along with a project to create a trailer(click here to check it out, it was very fun!), and here we are, facing the daunting Portfolio Project once again.  I'm slightly more nervous about this one than last year because I think this one might be a little bit more ambitious.  Actually scratch that.  I'm not nervous!  I'm eager!  Last year the film introduction was about 2 and a half minutes.  Now we're doubling that time and creating a short narrative piece, and my brain is having trouble wrapping its thoughts around it. I have a very rough idea of what I'll be tackling for this project...

    Like I already said before, I'm pretty sure I'll be picking the narrative short film for my project this year.  I feel like this one would not only be the most fun for me to produce, but I also believe that this one would be most fitting for what I'd wanna be able to create.  Over the past couple of weeks or so, I've been pretty into watching fight videos online and stuff.  Like the YouTube channel RocketJump or the Stuntmen React videos on Corridor Crew.  These videos, along with movies like Kingsmen and The Matrix really piqued my interest in creating a fight scene.  I've kinda always wanted to film one with my friends, but never really had the reason nor motivation to do so... Until now!



    The photos above are just a couple of videos that I've watched religiously over the past couple of weeks... years actually.  I'm a huge fan of their stuff!  Especially Corridor!  They truly make some amazing videos, and I highly recommend them!  

    But yeah, fight scene!  I've wanted to do one for a while now, and now that the Portfolio Project is knocking on my door, why not greet it with an action-packed fight sequence.  But that's when I ran into a little problem.  This is a five-minute narrative piece.  I can't just have two dudes duking it out for five minutes and calling it a day.  That's boring as fuck and no one would want to watch it.   That's where I really needed to start to brainstorm: how can I include a cool fight scene in a narrative-driven piece?  Basically, I would need a story to accompany my main motivating piece towards creating this project, and I think I figured it out.  

    Picture this:

    A lone kid spends his day inside, bored out of his mind.  He knows he's wasting his day, but doesn't really care, laying in bed feels too nice for him to get up and do something.  He hears a ring at the door, grumpily awakens is greeted with a package.  He never ordered anything, but immediately recognizes the logo hugging the box.  Boredom turns into excitement as he hauls the box to his room, clears out space to make enough space so he doesn't hit anything, and proceeds to unbox the package.  Inside is a state-of-the-art VR headset, haptic suit, with a warning sign plastered adjacent to the headset: DO NOT USE.  He could, you know, follow directions and never touch the headset and contact the proper authorities... Or... he could use the latter.  Ignoring the warning, the adolescent straps in, unbeknownst to the world's most realistic combat tutorials he has ever seen as he loads up the game, FIGHT SIMULATOR VR.     

    Does this sorta sound familiar?  It's heavily inspired by Ready Player One, a sci-fi dystopian novel written by Ernest Cline that I recently re-read prior to this project.  I like to think of this project as like, a culmination of all my likes within pop culture coming together to protrude outwards and create something new.  I absolutely love Cline's idea of  VR dystopia, but I also love fight scenes...  You can probably see where I'm going with this.  

    But yeah, that's the basic foundation for what I have thought about, along with my transition from last year, to this year!  I'm super amped for this project, and stay tuned for when I release the schedule!

   -Noa



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