Representation of Nat20 PP#23

     With so much talk on how I created the final piece of my opening, I think I wanna talk a little bit more of what it represents.  

    Now although I dont have any personal experiences that can really drive this represntaiton to have a really high amount of meaning, there are some aspects that I'd like to talk about that led me to how I got the representation.  

    One of the main drives for this film was my love for Dungeons and Dragons.  I love playing, and although I only learned recently over the span of quarantine and now, the amount it has brought to me has been really amazing.  It's like an escape from reality, as you can be transported from one world to another.  And this is enhanced with the idea on bringing friends into the mix, which can take it up a whole notch.  Having some people to play with, and mixed with a great story, who knows what can happen.  

    And with this core personal idea in mind, I thought I'd implement that with the idea is trauma and despair.  

    I know that was a total 180, but let me explain.  Although I don't have massive trauma from a significant event, or something that has happened in my life, but I do feel pretty distraught from time to time, and somedays DnD felt like a really nice route out of reality.  With so much going on in our regualr everyday lives, it can be hard to get a grasp on reality.  

    This is where the representation comes in.  I wanted to portray a group of friends, totally going through hell at home, but are able to be themselves when mixed with DnD and friends coming together.  The opening is only going to show the friends together, laughing it up, but towards the end of the opening, we see one of the characters heading home, distraught.  This would entail the rest of the film showing the DnD and at home dynamic between the kids, as the go home for hell, and get together for heaven.  

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